/** 
 * @file transportF.glsl
 *
 * Copyright (c) 2005-$CurrentYear$, Linden Research, Inc.
 * $License$
 */

vec3 atmosTransport(vec3 light)
{
	/* stub function for fallback compatibility on class1 hardware */
	return light;
}

vec3 fullbrightAtmosTransport(vec3 light)
{
	/* stub function for fallback compatibility on class1 hardware */
	return light;
}


vec3 fullbrightShinyAtmosTransport(vec3 light)
{
	/* stub function for fallback compatibility on class1 hardware */
	return light;
}

