// Copyright (c) 2007-2008 LudoCraft
// For conditions of distribution and use, see copyright notice in license.txt

#ifndef __RexAvatar_h__
#define __RexAvatar_h__

// This file includes all headers needed to use realXtend Avatar

#include "Avatar.h"
#include "AvatarSerializer.h"
#include "OgreAvatar.h"
#include "AvatarAttachment.h"
#include "AvatarAttachmentSerializer.h"
#include "ClientAvatar.h"
#include "XmlManager.h"
#include "XmlFile.h"
#include "tinyxml.h"

#include "DynamicAnimationManager.h"
#include "DynamicAnimation.h"
#include "DynamicAnimationSerializer.h"

#include "Platform.h"
#include "DynamicLines.h"

#include "Cloth.h"
#include "ClothSerializer.h"
#include "ClothManager.h"
// And more...

#endif


